There are times on assignment when I find the work in progress textures to be at least as appealing as the finished product; perhaps more so because of their transient nature. The complete buildings will be visible for a long period, but the supports, underlayers, rebar, assembly jigs etc. disappear after a rather short amount of time, and not having been seen by many and appreciated by even fewer – sometimes only their architects. I’ve always thought this is a bit of a shame – without the underlying hardware, there’s no public face. So here’s a celebration of the unseen critical bits…MT
Shot over a long, long period of time with a wide variety of equipment and processed with PS Workflow III.