Texture is shadows, and shadows are texture: at the micro level, surface irregularities are thrown into relief and colors are intensified. This latter effect is an interesting property of raked lighting: since the pits in the surface structure of an object are in shadow, the overall reflected luminosity is lower. However, there are also small portions that appear brighter because some light may reflect off surfaces at precisely the right angle. End result: microcontrast is higher, colors are deeper/richer and textures are made to appear more real (if such a thing is possible). I love old buildings like these because they are perfect subjects for this kind of light: some surfaces are rendered smooth by centuries of paint; others by centuries of wear; and still others show the marks of etching of pollution etc. It’s an interesting study in color, form and texture…MT
This series was shot with a Hasselblad H5D-50C, and H6D-50c, various lenses and post processed with Photoshop and Lightroom Workflow III.