It turns out this one was a lot tougher than I expected – mainly because of the sheer volume of starting material. I’ve lost count of the number of times I’ve been to Hong Kong during my photographic career; and inevitably you land up staying somewhere with a relatively interesting view or two even directly from the hotel room, let alone once you start wandering at street level. The sheer density and rate of change of the city means that these two elements themselves are constants in the overall impression left; only on top of that can you layer the other details. The interesting thing is the details become recursive at multiple scales, resulting in a very dense urban wimmelbild of texture; it was tough to decide where to draw the line between cityscape and street during the curation. It’s also equally easy to get lost in the concrete canyons and forget that there are actually a lot of open green areas around the islands, and of course water. Regardless – there’s a lot to see here, and I’m pretty sure there are no end of arguments as to exactly what constitutes a ‘comprehensive’ interpretation of Hong Kong…
Shot over a long, long period of time with a wide variety of equipment. Mostly processed with PS Workflow III.














